Writing good prompts and tagging players

What makes a good sentence for the drawing round, and how to bring fellow players into your prompt with @, @? and @!.

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A good prompt is short, concrete and leaves room for the artist's own ideas. With an @ you can also bring fellow players into your sentence - then the drawing shows somebody from your round, not just anybody.

What makes a good prompt

  • A scene, not a list. "A nice boat on the sea" can be drawn in the time you have. Ten details cannot.
  • Not too difficult, not too narrow. The artist should be able to add an idea of their own.
  • Think of the clock. Every drawing round has a time limit. A prompt that works in two minutes beats one that would need an hour.
  • Stay friendly. Everyone looks at the pictures together at the end, often on stream.

Tagging players

While you write, ColorMari suggests the names of your fellow players as soon as you type an @.

You write What happens
@ and a name You tag exactly that person.
@? The artist picks a person from the round themselves.
@! ColorMari fills in a random person - or a VIP, if the game leader has named any.

Example: "@? rides a seahorse".

Some rounds require a tag in the prompt. The input field then says so.

Finding the pictures you were tagged in

After the game ColorMari shows you the pictures you were tagged in. All others are in the game history - more about that in Your drawings after the game.

  • prompt
  • tagging
  • vip
  • gameplay

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